
Falling Hare
1943 · Film · short · 8 min
Directed by Robert Clampett
Relaxing with a carrot at a U.S. Army air field, Bugs is reading "Victory Through Hare Power" and scoffs at the notion of mentioned gremlins, little creatures who wreak havoc on planes with their diabolical sabotage.
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1 comment on Hacker News
> To preempt replies: ask yourself why 24 frames per second is optimal for cinema instead of just being an ancient spec that everyone got used to.
"Everyone" includes the filmmakers. And in those cases where the best filmmakers already found all kinds of artistic workarounds for the lower framerate in the places that mattered, adding interpolation will fuck up their films.
For example, golden age animators did their own interpolation by hand. In Falling Hare, Bugs' utter despair after looking out the window of a nosediving airplane is animated by a violent turn of his head that moves farther than what could be smoothly animated at 24fps. To avoid the jumpcut, there is a tween of an elongated bunny head with four ears, seven empty black eye sockets, four noses, and eight teeth. It's absolutely terrifying if you pause on that frame[1], but it does a perfect job of connecting the other cells and evoking snappier motion than what 24fps could otherwise show.
Claiming that motion interpolation makes for a better Falling Hare is like claiming that keeping the piano's damper pedal down through the entirety of Bach's Prelude in C produces better Bach than on a harpsichord. In both cases, you're using objectively better technology poorly, in order to produce worse results.
1: https://www.youtube.com/watch?v=zAPf5fSDGVk