
Marie Antoinette
2006 · Film · 123 min
Directed by Sofia Coppola
A retelling of the story of France’s iconic but ill-fated queen, Marie Antoinette - from her betrothal and marriage to Louis XVI at fifteen to her reign as queen at nineteen and ultimately the fall of Versailles.
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3 comments on Hacker News
Not to diminish your point, but I do think that the idea of Shechu has been so imbued in contemporary Chinese popular culture that for many Chinese this is not that serious or artsy a game (think any Netflix popular show that touches some serious social issues -- it can be well-made but usually not that artsy). It will be harder for a general audience to explore a past social culture (e.g. cold war, great depression) than to explore a present, popular culture.
Also not disagreeing with you -- it will be awesome to play some serious game about the new deal/anti-vaxxers. In general, seeing discussions on game design across HN, I think we (HN as a whole) can be more exploratory in our games, going beyond "being serious, well researched, and non-predatory". The sense of ambiguous loss brought by To the Moon is one direction in this. Some other random examples pioneered by films that I think we should explore include more subtle ambiguity in narratives (e.g. Burning (2018)) or delicacy in depicting the adolescent female experience (e.g. Marie Antoinette (2006)).
The reverse is worse, I think, feeling lonely while surrounded by people, or being with people who make you feel alone. I recommend a film called Somewhere by Sofia Coppola, it's about an actor (not old) going through the motions of his life, always surrounded by people, yet his internal landscape is vast emptiness. There's a scene where he falls asleep while watching twin pole dance routine in his hotel room! Coppola has a good eye for these "lonely in a crowded place" condition. The female character at a temple in Tokyo in Lost In Translations comes to mind, and the Bill Murray character calling home. Likewise Marie Antoinette, two characters isolated and lonely, navigating the party atmosphere in the Chateau Marmont of its time.
Star Wars is a mess for the past has tech more advanced than the future. Blade Runner is still watchable though and never laughable because it seemingly has been placed in an intentional anachronistic SciFi setting: the 1940's hairstyle and dress Rachel wears, a 1950's "Raymond Chandler" slice of life story, a computer that is more "steampunk" than plausible. The films "Brazil", Marie Antoinette", "Titus", Jesus Christ Superstar, adopt that anachronistic style as well.