Your video game comment made me think: maybe the modern equivalent of the art scenario I mentioned is in commercial art like video games or movies, both of which still have genres and are often directly compared to each other – "Call of Duty is a better FPS than Medal of Honor," and so on.
Definitely. I'm about half way through 'Medal of Honor' on the Quest 2 and I've never really been in to war games (or movies) at all. But I've been having an absolutely great time doing the various missions - and training - where you get to mow down the nazis with a variety of weapons.
And naturally, different to a console game, I'm physically pointing the weapon (controller) at the (virtual) target. It's really more fun than it should be ;)
It feels like being a character in a (cheesy) WWII movie.
(Also, I don't think stabbing zombies in the head in 'Walking Dead :Saints and Sinners' will ever get old)
Because the US won the struggle against the USSR and now the global economy is loosely based around US-style liberal capitalism. Most countries and their place in the international order is relative to their participation in this system. This is best explained in Jihad vs. McWorld by Barber[1].
What this means is that those who want to buy-in to this global system have to deal with Western (US) media, Western (US) norms, and even the language of the West (the language most common in the US). English is the new lingua franca, and is the language of business. This creates huge incentives to develop media (games, movies, whatever) that can be ported into English and sold to wealthy US consumers (something the Japanese figured out in the 90s -- think of bad Final Fantasy translations a la FF7). Plus many studios are in the US and make games for the US market, and to a lesser degree the export market (Chinese and Korean gaming leagues being the biggest pushes, IMO).
That said, I remember one of the Medal of Honor games (WW2 themed) which has you killing Japanese in the Pacific -- and was still hugely popular in Japan.[2]
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Your video game comment made me think: maybe the modern equivalent of the art scenario I mentioned is in commercial art like video games or movies, both of which still have genres and are often directly compared to each other – "Call of Duty is a better FPS than Medal of Honor," and so on.
Definitely. I'm about half way through 'Medal of Honor' on the Quest 2 and I've never really been in to war games (or movies) at all. But I've been having an absolutely great time doing the various missions - and training - where you get to mow down the nazis with a variety of weapons.
And naturally, different to a console game, I'm physically pointing the weapon (controller) at the (virtual) target. It's really more fun than it should be ;)
It feels like being a character in a (cheesy) WWII movie.
(Also, I don't think stabbing zombies in the head in 'Walking Dead :Saints and Sinners' will ever get old)
Because the US won the struggle against the USSR and now the global economy is loosely based around US-style liberal capitalism. Most countries and their place in the international order is relative to their participation in this system. This is best explained in Jihad vs. McWorld by Barber[1].
What this means is that those who want to buy-in to this global system have to deal with Western (US) media, Western (US) norms, and even the language of the West (the language most common in the US). English is the new lingua franca, and is the language of business. This creates huge incentives to develop media (games, movies, whatever) that can be ported into English and sold to wealthy US consumers (something the Japanese figured out in the 90s -- think of bad Final Fantasy translations a la FF7). Plus many studios are in the US and make games for the US market, and to a lesser degree the export market (Chinese and Korean gaming leagues being the biggest pushes, IMO).
That said, I remember one of the Medal of Honor games (WW2 themed) which has you killing Japanese in the Pacific -- and was still hugely popular in Japan.[2]
[1] https://en.wikipedia.org/wiki/Jihad_vs._McWorld [2] https://slate.com/culture/2004/02/why-japanese-gamers-love-avenging-pearl-harbor.html
Not Country Strike, but yes, it was clearly inspired by Medal of Honor. Which was itself inspired by GoldenEye 007 and the movie Saving Private Ryan.