
Pandora
2019 · TV series · 42 min episodes · 2 seasons
Created by Mark A. Altman
Science FictionFantasyActionAdventureDrama
In the year 2199, a young woman who has lost everything finds a new life at Earth's Space Training Academy where she learns to defend the galaxy from intergalactic threats.
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1 comment on Hacker News
I see two troublesome arguments here that are often used by the media industries:
1. "It's those @$#% kids!" In other words, promulgating and perpetuating an unnecessary generational divide. The "entitlement generation" will soon enough be running the show, so the incumbents are only doing humanity a disservice by taking a scorched-earth-like policy instead of figuring out how to run a sustainable business that satisfies the demands of the technology-enabled consumer.
2. "Pirates gonna pirate." There is no "pirate" demographic, no one reason why people copy instead of buying. Maybe they've watched the first season of a show on Hulu, but the later seasons are unavailable. Maybe they'll pay for content or watch ads, but not both at the same time (Hulu). Maybe they missed an episode of their favorite show and don't want to wait 30 days to a year for it to show up on Hulu/Netflix/DVD.
Assuming that all pirates are of equally dubious moral character is defeatist, elitist, and self-damaging. It's defeatist and self-damaging because it's ignoring the potential to expand one's market to reach some of the pirates. Each incremental step out of the inglorious dark ages of big media and into the digital light will capture another n% of the currently-pirate market. It's elitist because it regards having a different moral code as inferior, when in reality, it's just different.
This addresses your second-to-last paragraph. Pandora is a pain because it's deliberately crippled. If you get a mix you don't like, you can only downvote or skip a few songs before you're forced to listen to whatever they play, and that restriction applies across all of your stations. In other cases, it's a deficiency of marketing/awareness/trust, user interface, selection, ISP bandwidth/throttling, or pricing.
Finally, give it time. The typical college graduate has probably "acquired" more music over the past 7 years of their lives than they could ever have hoped to pay for. Some of those will eventually convert to paying customers as they begin earning real money, and their increased access to creative content during school may have inspired them to greater societal contributions, from which all of us can benefit.