I'm a game designer and a hobbyist writer, and I traditionally have had a terrible time of putting stories into my designs...but yeah, there's some really fun interactive narrative / rpg games out there and I don't think the author has bothered to give them a try (he's only focused on the recent 'walking sim' genre in the article).
Phoenix Wright, Danganronpa, Persona 4 and 5, Life is Strange... all really great, and that's just what I've played in the last year. I've already got Nier Automata on deck for whenever I finish Persona 5.
I also tried playing Steins;Gate this year, one of the more influential graphic novel games, but I'm having a harder time getting into that one (I already saw a good chunk of the anime, so the game feels like a major downgrade visually).
The multiple path/ending thing is something books and films have never done terribly well. Clue is the most effective and successful movie that has attempted multiple endings, and even that could only provide 3 ~5 minute endings to an otherwise static (but really fun) movie.
Meanwhile quite a bit changed in my playthrough of Life is Strange based on my choices (although still not quite as much as I would have liked, certain plot points couldn't be altered), and I got 3 different endings in Persona 4 Golden, with each of the endings leaving some of the mysteries left unanswered (I haven't gotten the 'true' ending yet).
It sucks when official subtitles for even movies like Your Name can sound off to someone who has only picked up a few words / phrases from watching anime. Same with popular games like Persona 5. :(
2 comments on Hacker News
I'm a game designer and a hobbyist writer, and I traditionally have had a terrible time of putting stories into my designs...but yeah, there's some really fun interactive narrative / rpg games out there and I don't think the author has bothered to give them a try (he's only focused on the recent 'walking sim' genre in the article).
Phoenix Wright, Danganronpa, Persona 4 and 5, Life is Strange... all really great, and that's just what I've played in the last year. I've already got Nier Automata on deck for whenever I finish Persona 5.
I also tried playing Steins;Gate this year, one of the more influential graphic novel games, but I'm having a harder time getting into that one (I already saw a good chunk of the anime, so the game feels like a major downgrade visually).
The multiple path/ending thing is something books and films have never done terribly well. Clue is the most effective and successful movie that has attempted multiple endings, and even that could only provide 3 ~5 minute endings to an otherwise static (but really fun) movie.
Meanwhile quite a bit changed in my playthrough of Life is Strange based on my choices (although still not quite as much as I would have liked, certain plot points couldn't be altered), and I got 3 different endings in Persona 4 Golden, with each of the endings leaving some of the mysteries left unanswered (I haven't gotten the 'true' ending yet).
It sucks when official subtitles for even movies like Your Name can sound off to someone who has only picked up a few words / phrases from watching anime. Same with popular games like Persona 5. :(