
Stray Flower
2022 · Film · short · 15 min
Directed by Nandi Nastasja
In 1904, the genocide of the Herero and Nama by the German colonial power in South West Africa began. Hinavandu, a young Herero, finds herself in a collection center after fleeing the genocide. There the fugitives celebrate the end of the war and wait for the day when the Germans will pick them up and bring them back to their villages. Hinavandu dares to hope again. But on the day of her departure, she realizes that they will not be brought home.
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1 comment on Hacker News
>If all the characters in games were people that you couldn't relate to and that you don't feel represented by, you wouldn't like that, no?
Games are a visual medium, like movies, which is why games with attractive characters are generally more popular, and just to be clear simple graphics like in Schedule I are not unattractive or ugly.
More importantly how a character looks has nothing to do with how relatable a character actually is - it an absurd premise. What you are basically saying is that people won't enjoy playing Stray because they are not cats, which obviously isn't true and doesn't make sense. It's the same in movies, when watching Wall-E people don't go "well I'm not a trash compactor so I can't relate at all".
>Embracing that people are different is something that is good for everyone.
And I would agree except that in reality it isn't include non-attractive looking characters along side attractive ones, it's always to exclude what you call "standard beauty standard".
As an example of this if would really is about just giving options to player then why is the breast slider in Dragonage Veilguard limited so that players can create only characters with small breasts? Where did the "representation", "inclusivity", "player choice" go to with regards to large breasts?