
The Braid
La Tresse
2023 · Film · 121 min
Directed by Laetitia Colombani
India. Smita is an untouchable. She dreams of seeing her daughter escape her miserable condition and enter school. Italy. Giulia works in her father’s workshop. When he has an accident, she discovers that the family business is ruined. Canada. Sarah, a successful lawyer, is about to be promoted to the head of her firm when she learns that she is ill. Three lives, three women, three continents. Three battles to fight. Although they don’t know each other, Smita, Giulia and Sarah are unknowingly linked by their most intimate and singular bond.
2 positive2 neutralfrom 4 commenters
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4 comments on Hacker News
Fez - beautiful art, beautiful music [0], nostalgia with a modern take
Journey - beautiful game that does not center on combat
Braid - good art, great puzzles and a game mechanic that is fully realized and explored (time rewind)
Cuphead - gorgeous art, like playing a Fleischer brothers cartoon
Monument Valley - simple but perplexing puzzles wrapped in gorgeous art
One Hour One Life (and, smaller in scope but Passage) - an MMO where you spawn as a helpless baby then grow into a full adult in one hour. The game forces others to cooperate or else you die within the first few minutes [1]. Passage was one of the first games that took me aback [2].
Not sure if "memorable" is the right word for it but "addictive" and "things I play too much" are: Beat saber, Pistol Whip, Crypt of the Necrodancer (all beat games)
For nostalgia reasons: Doom, Angband, Nettreck, (original) Legend of Zelda.
Games I haven't played but have heard are good: The Witness, Legend of Obra Din, Undertale, Transistor, Night in the Woods, Dwarf Fortress
The AAA games, or their equivalent, are like blockbuster movies to me: well scripted, well animated, have lots of "game feel" but ultimately lacking in the artistry it takes to make a memorable game. AAA games can have an impact on people in that way but I suspect this is mostly due to someones first exposure to a full game which usually happens in their teen years. You can probably guess my age from the games I like for nostalgia reasons.
EDIT: added features I like about the games and some links
[0] https://music.disasterpeace.com/album/fez-ost
[1] http://onehouronelife.com/
[2] http://passage.toolness.org/
Well, there are already high-quality films / games by small teams with no external funding, like https://www.youtube.com/watch?v=LsGZ_2RuJ2A, Braid, and Celeste. But for long form stuff like these, the tools don't matter as much, it is more like writing a novel where the key is to get something done every day. The main issue is perseverance - a tool dropping the workload from 100 days to 10 days is nice, but it doesn't change the fact that most people will get bored and give up in 10 minutes.
> Games allow you to fail
Most games will allow you to try until you succeed, very few accept failure and progress the story. When they do, people generally do not accept it and retry anyways [1].
> thus the story can't have the same tension or structure as a movie.
I would argues that the much hated quicktime event has been used successfully to give users interaction and have the same flow and tension in a story.
The reality is that most people play through a game in a linear fashion, they may fail but they replay instead of accepting the failure, if that's even an option. Thus to the character and story, there was no failure.
Even still a solid premise can be adapted to either medium successfully. The movie Memento and the video game Braid are fundamentally the same idea presented in radically different ways with very different stories. The impact of the twist at the end of both though is equally poignant.
[1] https://www.filfre.net/2018/03/wing-commander-ii/
I do not get ICO or what value they present. However I do see some value in contracts and how they can be tied to crowd funding. I am curious how the Braid movie, funded entirely through ETH [1], will pan out. The payout and profit sharing mechanism are defined in a contract and all that resolves automatically. No guarantee you will get your money back but it is a nice self contained investment vehicle. I did not get in, but this approach does let one invest in 'products' that one would not normally have access to (VC Me).
[1] https://campaign.braidthemovie.com/