Life is Strange
Life is Strange
A Vida é Estranha
2015 · Film · documentary · 28 min
Directed by Mossa Bildner
In 1973, during a trip to the city of Essaouira, in Morocco, Glauber Rocha and girlfriend Mossa Bildner took a Super 8 camera to register their impressions.
4 neutralfrom 4 commenters
Where to watch
No streaming data for this title.






4 comments on Hacker News
This list is from my Steam library, however I haven't yet played all of them:
- Deponia - The Detail - State of Mind - Black Mirror II - The Dark Eye: Chains of Satinav - Disturbed - Earthshine - Edge of Reality - Edna & Harvey: Harvey's New Eyes - Fighting Fantasy Classics - The Forest of Doom - Jericho's Prophecies - Memoria - Mirt. Tales of the Cold Land - Scarlet Hollow - Episode 1 - Agatha Christie - The ABC Murders - Life is Strange - Life is Strange: Before the Storm - The Lion's Song - Misadventures of Laura Silver - Omen Exitio: Plague - Syberia - Syberia II - Wonderlust
On the side closer to 'interactive' books there's the Lifeline series of games which were really inspiring to me. Then, on more conventional videogames there's Life is Strange, which at times feels a lot like an interactive movie where you can optionally go much more in depth by interacting with characters and objects if you want to get more of the story.
On the indiest side, there's an /interactivefiction subreddit as well.
The Life Is Strange PC series does something similar. They release in episodes and you can choose to buy one ep, or the whole game upfront. I think they're pretty successful with it but I don't think it would be as successful in mobile games.
Definitely think there should be some way of sharing the revenue with devs, especially indie devs.
Take "Life Is Strange" for instance. I watched a Let's Play on it and it killed any interest I had in actually playing the game. It was a story based game without much in terms of gameplay and I realised after I'd finished watching someone play episode 1 that the story was all that would keep me interested and I'd already seen that. Narrative games don't translate well into Let's Plays format of helping game sales.