
The Wild Robot
2024 · Film · 102 min
Directed by Chris Sanders
FamilyAnimationScience FictionAdventure
After a shipwreck, an intelligent robot called Roz is stranded on an uninhabited island. To survive the harsh environment, Roz bonds with the island's animals and cares for an orphaned baby goose.
2 positive6 neutralfrom 8 commenters
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8 comments on Hacker News
Took my kids to see Toy Story 5.
While watching it, I thought about AI generated content.
I have never personally met anyone who worked on any of the Toy Story movies. I know, from documentaries etc, who Brad Bird and John Lasseter are. I've also watched the video [0] about how Toy Story 2 almost got deleted (which I highly recommend if you are in storage, DevOps or SRE).
There are other movies like the Wild Robot that:
- had big emotional impact on me (b/c I'm a parent)
- are 100% animated
- I have zero idea who made them
I say all of this b/c at some point, most people don't care if the movie was hand painted cels, CGI done by humans or fully AI generated with human text prompting. If the feeling is strong, people will have a "bigger" reaction which in turn will make it more memorable. It's all basically on a spectrum of "humans using tools". They care about how the movie makes them feel. It started with humans spitting charcoal at a wall [1] and now it's linear algebra.
0 - https://www.youtube.com/watch?v=8dhp_20j0Ys (Toy Story 2 almost lost)
1 - https://youtu.be/6tn3bMbm5uw (humans painting on walls0
MoonRay is an open source path-tracing renderer that has been used on every DreamWorks Animation feature film since 2019 including most recently The Wild Robot and The Bad Guys 2
If data integrity is assured, and thus there is no change in the data to store/transfer, then that's the opposite of computationally transforming the data?
How do we see robot and AI and helping interactions in film and tv and games?
A curated list of films for consideration:
Mary Shelley's "Frankenstein" or "The Modern Prometheus" (1818), Metropolis (1927), I\, Robot (1940-1950; Three Laws of Robotics, robopsychology), Macy Conferences (1941-1960; Cybernetics), Tobor the Great (1954), Here Comes Tobor (1956), Jetsons' maid's name: Rosie (1962), Lost in Space (1965), 2001: A Space Odyssey (1968), THX 1138 (1971), Star Wars (1977), Terminator (1984), Driving Miss Daisy (1989), Edward Scissorhands (1990), Flubber (1997, 1961), Futurama (TV, 1999-), Star Wars: Phantom Menace (1999), The Iron Giant (1999), Bicentennial Man (1999), A.I. Artificial Intelligence (2001), Minority Report (2003), I\, Robot (2004), Team America: World Police (2004), Wall-E (2008), Iron Man (2008), Eagle Eye (2008), Moon (2009), Surrogates (2009), Tron: Legacy (2010), Hugo (2011), Django Unchained (2012), Her (2013), Transcendence (2014), Chappie (2015), Tomorrowland (2015), The Wild Robot (2016, 2024), Ghost in the Shell (2017),
Giant f robots: Gundam (1979), Transformers (TV: 1984-1987, 2007-), Voltron (1984-1985), MechWarrior (1989), Matrix II: Revolutions (2003), Avatar (2009, 2022, 2025), Pacific Rim (2013-), RoboCop (1987, 2014), Edge of Tomorrow (2014),
~AI vehicle: Herbie, The Love Bug (1968-), Knight Rider (TV, 1982-1986), Thunder in Paradise (TV, 1993-95), Heat Vision and Jack (1999), Transformers (2007), Bumblebee (2018)
Games: Portal (2007), LEGO Bricktales (2022), While True: learn() (2018), "NPC" Non-Player Character
Category:Films_about_artificial_intelligence : https://en.wikipedia.org/wiki/Category:Films_about_artificial_intelligence
List of artificial intelligence films: https://en.wikipedia.org/wiki/List_of_artificial_intelligence_films
Category:Films_about_robots: https://en.wikipedia.org/wiki/Category:Films_about_robots
Category:American_robot_films: https://en.wikipedia.org/wiki/Category:American_robot_films
Heh, I just watched The Wild Robot with my nephews, and the film uses pretty much this same trick early on.
A couple things:
1. The academy has had a significant increase of young voters in the past 10 years or so. Generally speaking, young voters are more likely to take animation as a "serious" medium.
2. These interviews were always somewhat overstated. Of course some voters have stupid rationales, but I don't think this dominates the academy.
3. Disney's Inside Out 2 was nowhere close to winning the award this year - Flow's biggest competition was The Wild Robot, which did gross far more than Inside Out 2, but far below Inside Out 2.
If you look at the past couple years, The Boy and the Heron (Studio Ghibli) won over Across the Spider-Verse (with Pixar's movie Elemental nowhere close) in 2023, Guillermo del Toro's Pinocchio won over Across the Spider-Verse (with Pixar's movie Turning Red nowhere close) in 2022, etc.
I'm curious what year you're thinking about above. Perhaps Toy Story 4 over Klaus in 2019?
A not insignificant part of human history is retelling the same stories. Stories like the Odyssey and the Iliad were oral traditions refined, refined, and refined, until taken down by a master. Every time Dracula and derivatives get made, something new gets added, changed, improved.
The problem with Disney's remakes is that they are trying to be the original story, reshot, but LESS Disney. The Little Mermaid is a prime example of something that should have been brighter, more colorful, more energetic, more beautiful, and IMPROVED, but instead they chose a least common denominator impersonation.
The concept of going back and retelling a prequel can work. It worked for Rogue One (despite production challenges), it worked for Wicked. What isn't working for the Disney Live Action movies is letting the machine output reduced facsimiles, instead of giving the projects to experimental storytellers, or master storytellers to do their thing.
Id love to see a remake of Bambi that amplified the music/animation connection, using modern technology to sync the movement of elements in the frame to parts of the musical composition, much like a visualizer. Breathing, fluttering, raindrops falling on the beats, quivering with the strings. Imagine a modern Little April Showers by Atticus Ross that looks like Spiderm-Man into the Spiderverse or Puss in Boots 3 or Wild Robot or Teenage Mutant Ninja Turtles: Mutant Mayhem. Bambi should be a music video like Fantasia. Instead Disney will try and tell a story about a Deer, and forget the rest of what made Bambi so revolutionary.
And yet, Disney still does make things like Soul, which really was innovative in its animation style by how restrained it was. It's simple complexity of its dream world was its strength. Animation can be done well without the hyper speed over indulgences I cited above as good examples.
Couldn't the same argument be made for all kinds of things companies have made open? Some examples:
• Tesla gave away its EV patents.
• Pixar and DreamWorks have both open-sourced some of their tools, including tools used to make some of their best works. For example DreamWorks' MoonRay renderer has been used on everything they have done since "How to Train Your Dragon: The Hidden World", including "Puss in Boots: The Last Wish" and "The Wild Robot", and will be used on their upcoming films.
• Facebook open-sourced React.
• Google open-sourced Chromium.
I don't think "all CGI looks the same" has been any more true for games/movies/tv than "all [things] look the same" style-wise was before (consider sci-fi aesthetics by decade, say - how many Star Trek copycats, how many Alien copycats, etc). And obviously the limitations of practical effects are HUGE - Star Wars broke a lot of ground here, and yet looking at a movie from 5 years later, Wrath of Khan, we see very limited model movement and "action". Or compare TNG space action with even the primitive CGI of Babylon 5.
Wind Waker was one of the first obvious examples in the 3d-rendered-game world; the Spiderverse movies are probably the most widely-seen cultural example of breaking with existing styles. The "feathering" effect of some of the surfaces/fur and such in the commercials for The Wild Robot is another that I remember seen recently.
There's a lot of copy-catting, but not really in a "limits of the process of making CGI" way anymore.